![]() The Suicide of Rachel Foster was nominated for various awards, winning Game of the Year at the 2021 DStars. Conversely, the game's plot and mystery received a more mixed reception, and critics were polarized by the depictions of child sexual abuse and suicide, the depiction of Leonard and Rachel's relationship, and the game's ending. Its setting and sound design were praised for creating the appropriate atmosphere, with Nicole and Irving's relationship and voice actors also being commended some gameplay aspects were criticized. The game was released in February 2020 for Windows, and in September 2020 for PlayStation 4 and Xbox One it was ported to the Nintendo Switch in October 2021. The Suicide of Rachel Foster Daedalic Entertainment 16+ Strong Language Coming back to the family hotel after years, a young woman finds herself trapped with the ghosts from her past and an old cellular telephone as the only way to unveil a terrible truth. The developers sought professional advice for the game's depiction of topics such as child sexual abuse and suicide, to portray them with sensitivity. ![]() The Overlook Hotel from The Shining (1980) as well as various real-life hotels were used as inspiration for the Timberline's architecture. ![]() The game was created as a walking simulator to allow real-life topics to be explored, given the genre's emphasis on narrative. The game's narrative and gameplay were developed simultaneously to ensure that one would complement the other. The studio aimed to create a horror game that emphasized suspense and fear instead of traditional horror monsters. To would be the aforementioned Gone Home, with the emphasis on discovering moreĪbout your family, trawling through their old belongings, and always feeling Players slowly unravelling more secrets about the hotel setting and the darkĮvents that occurred within it many years earlier.The Suicide of Rachel Foster took around two years to develop. Uneasy and that something *strange* is happening helping strengthen your intrigueĪs the tale unfolds with each bit of progress. Naturally, given the walking simulator approach that the game takes, that tale is the most important aspect of the entire experience. Set in the early 90s, players take on the role of Nicole: a young woman who returns to her family’s old hotel in order to sell it following her father’s death. The many events that led to her leaving the hotel with her mother in the first Whilst stuck in the hotel, Nicole explores her memories and It should have been a quick and easy process, but unfortunately an unexpected snowstorm means that she’s left stranded within its walls for a short while until she’s able to leave. See, Nicole’s dad had actually been having a secret affair with a Her stay, she ends up exploring further into her family’s past and uncovering Nothing but the haunting rooms of the hotel, the many dark memories within them,Īnd phone calls with a FEMA agent named Irving to keep Nicole company during Teenage-girl – a girl named Rachel Foster who ended up committing suicide. The secrets behind the tragic events that tarnished her younger years. The Suicide of Rachel Foster Coming back to the family hotel after years, a young woman finds herself trapped with the ghosts from her past and an old cellular telephone as the only way to unveil a terrible truth. It’s clear that The Suicide of Rachel Foster tackles some uneasy themes, so much so that it has a message at the start of the game that warns of it and also tells anyone who may be suffering to seek advice. ![]() Will feel out of tune with what might be considered the ‘correct’ way to handle Sure, there’ll probably be a few moments where some character actions Spoilers just know that the game manages to handle it well, with nothing everįeeling overly exploitative or disrespectful to the struggles that people go The same goes for protagonist Nicole who has to uncover everything that actually went on within the hotel and how it actually affected her family, with each harrowing discovery bringing with it a sense of hurt.Īs mentioned, I don’t want to go into detail so I can avoid It’s hard to delve too deeply into this without revealing too much about the game’s plot though – whilst the title makes it obvious that suicide is addressed in the game, there’s so much more in place as to what drove the titular character to it, with themes such as emotional abuse and crippling anxiety found within the tale. These situations, but it thematically fits within the troubles that the game isĪctually addressing and helps build upon the narrative in a meaningful way. The game itself is spread across several days, with Nicole having to complete a myriad of tasks during her time in the hotel… you know… making sure the electricity is running, keeping herself fed… basic things. However, it’s during her time completing menial tasks that she starts to uncover more about the mysteries within the hotel, with rooms full of objects to examine and secrets that she never knew existed. ![]()
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